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Mike “Z” Gotshall

Senior UX / UI Technical Designer

I craft resilient and modular UI systems - fusing UX, art, and engineering to ship player-centric features across Unreal and custom game engines.

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Quick Look

As a Senior UX/UI Technical Designer with a background at Bungie/SIE and Wargaming, I specialize in converting product goals into robust, scalable UI architectures for complex, data-heavy systems.

I managed Eververse commerce UX tech in Destiny 2’s Tiger engine, delivering critical player features through persistent execution while developing data-driven workflows for streamlined development cycles.

A proud U.S. Air Force Veteran that earned my Bachelor of Science in Game Design from Full Sail University.

Outside of work, I am a devoted father to four children and husband to an incredible wife. My family remains my primary motivation; their unwavering support fuels my professional drive and creative growth every day.

Expertise

Technical UX Implementation

Handling UI logic, states, navigation, motion, and asset creation

Modular UI Engineering

Constructing flexible, efficient patterns that allow for rapid iteration and long-term agility

Multi-Disciplinary Flow

Bridging UX, visuals, and engineering to ensure features ship at high quality

Architecture + Knowledge

Creating clear technical guides to ensure seamless team transitions

Skills & Training

Explore my comprehensive list of engine experience, Unreal expertise, and technical tool proficiencies.

Connect

Seeking a Senior Technical UX Designer who can implement and ship? Reach out today, and I will get back to you regarding your open requirements.

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